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1. If you move ICE to NULL - in Player Features and Ideas Discussion [original thread]
Originally by: Exilon Originally by: Precisionist This would spice up eve A LOT, because pirates would have some fights ahead of them, because the null sec people would be forced to fight. LOL. I think you underestimate the c...
- by Josefine Etrange - at 2011.06.19 12:44:00
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2. Super Carrier Balance - Drone Bandwidth ECM - in Player Features and Ideas Discussion [original thread]
Originally by: Mara Rinn What happens to drones that are deployed when a ship's drone bandwidth is reduced below the level needed to sustain the current flight? What is the counter to drone bandwidth ECM? It can't be more bandwidth, other...
- by Josefine Etrange - at 2011.06.19 12:35:00
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3. who else says true sec should be dynamic and not static?!?!?!? - in Player Features and Ideas Discussion [original thread]
Originally by: Mighty Dread Always bothered me that for all this time Empire Space is as static as it is. Logic dictates that there would be at least some ebb & flow. In my opinion .4 systems should be able to become .5 high sec and .5 sys...
- by Josefine Etrange - at 2011.04.02 19:58:00
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4. who else says true sec should be dynamic and not static?!?!?!? - in Player Features and Ideas Discussion [original thread]
Originally by: Akita T Originally by: MeBiatch basically imo true sec should dynamic. You know what that would lead to, no ? All space would trend towards the same sec over time. You can add enough chaos to the formula to pr...
- by Josefine Etrange - at 2011.04.02 15:34:00
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5. Allow Offline of Planetary Interaction Structures - in Player Features and Ideas Discussion [original thread]
Hey, that is what you can already do with your extractor, remove its heads, power and cpu reduced.
- by Josefine Etrange - at 2011.04.01 15:42:00
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6. Where is the progression in tech 1? - in Player Features and Ideas Discussion [original thread]
Originally by: Corina's Bodyguard The ships are less than 10 years old. Not likely to have a MkII yet. Lore-Wise I would not be surprise to hear that some of the ships are already for several decades in service. Thats written even in s...
- by Josefine Etrange - at 2011.04.01 07:39:00
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7. Where is the progression in tech 1? - in Player Features and Ideas Discussion [original thread]
Actually I would be fine if ccp decide from time to time to update a ship. Make that BPO researchable for everyone to the mark 2 version, removing the original bpo from npcs and offering some time later that rifter 2 from npcs just like the origin...
- by Josefine Etrange - at 2011.03.31 17:39:00
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8. Wormholes and Mini-Stargate Construction - in Player Features and Ideas Discussion [original thread]
Originally by: Admiral Leviathan My idea is very simple: Adding a feature where it becomes possible to "stabilize" a wormhole. - Construction of such a device should be done on both sides of the wormhole. - Once constructed, the new mini-...
- by Josefine Etrange - at 2011.03.31 17:04:00
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9. what eve needs, wow style arenas. - in Player Features and Ideas Discussion [original thread]
If I want wow like arenas, I want them to be as a ingame game. And I would like to be it totally different from eve itself. How about a dogfight game to have fun on a station, there you can have your arena. Just like that board game they are goin...
- by Josefine Etrange - at 2011.03.31 17:01:00
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10. Where is the progression in tech 1? - in Player Features and Ideas Discussion [original thread]
EVE Fanfest 2011: CCP Panel (Youtube) - at about 17:30 someone ask why eve does not get new tech 1 battleship for example. That guy is right, Were is my Tempest MK II, there is an ipad 2, there is a pentium 4, but there is no rifter MK2 in 8 year...
- by Josefine Etrange - at 2011.03.31 16:58:00
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